Scene Generation
DRAFT 3 · PAGE SCENES · MAY 2026
Consolidated state for the current working session: the approved methodology, the locked reference set, the per-scene points-of-reference, the scale reference, the universal directives, session decisions, and live status. Source docs live in projects/ollie-and-dot/2026-06-13_batch21/. STATUS: B21 cover proof LIVE as the first tab under COVER (PR #1310). Rollout to remaining 19 scenes pending founder approval. Cost this session: $0.00 (Google AI Studio free tier).
Source: PLAN_COMMENT_DRIVEN_ENHANCEMENT.md (the founder-approved correction to the earlier "3D recipe / replace" approach, which she rejected for stripping the rainbow light + colorful 3D reef and for recreating a quality-ref image as a scene).
.jpg_prompt.json sidecar. Keep its composition, richness, color, light.COMMENT_LEDGER_B21.md is the single source of truth — every enhanced prompt checks off its scene's boxes. Never lose this again.Source: refs_definitive.md / REFS_AUDIT.md. Founder's authoritative refs (Google Drive, 1376x768 JPEG) in public/draft-3/character-refs/. These OVERRIDE all prior ref guesses. Banned playdough refs (ollie_dark_v1/v2.png) and old white-bg Dot refs are NO LONGER used.
| Profile | Ref files (order: Ollie first, then Dot ×2) |
|---|---|
| bright | ollie-bright-ref-1.jpeg, ollie-bright-ref-2.jpeg, dot-bright-ref-1.jpeg, dot-bright-ref-2.jpeg |
| dark | dark-ollie-main.jpeg, ollie-dark-3.jpeg, dot-dark-ref-1.jpeg, dot-dark-ref-2.jpeg |
| dark_nameit (special) | dark-ollie-main.jpeg, dot-dark-ref-1.jpeg, dot-dark-ref-2.jpeg — name-it (s11) uses ONLY dark-ollie-main for Ollie (1 Ollie + 2 Dot), per founder instruction. |
Source: COMMENT_LEDGER_B21.md. Each B21 enhanced prompt STARTS from the named base image's .jpg_prompt.json sidecar, then applies that scene's surgical comment fixes. ★ = founder severity rating (higher = closer to done).
| Scene | ★ | Base (point-of-reference) | Refs |
|---|---|---|---|
| cover (s01, 1:1) | 4 | cover/batch20-r3/s01_b20r3b_v1 | bright |
| sunny-reef (s04) | 4 | s04_b20r3c_v7 (realism anchor r2_v6) | bright |
| reef-edge (s06) — BOOK REF | 4 | s06_b20r3b_v1 | bright |
| down-they-swam (s07) | 2 | s07_b20r3b_v3 | bright |
| glowing-fish (s08) — MULTI-ATTEMPT | 2 | s08_b20r3b_v2 (comp ref s08_b13_A_v2) | bright |
| giant-shadow (s09, dark) | 3 | s09_b20r3a_v1 | dark |
| dot-floats (s10, dark) | 2 | s10_b20r3a_v2 (glow ref s10_b19r1_v7) | dark |
| name-it (s11, dark) | 3 | s11_b20r3b_v1 (realism ref s11_b19r1a_v5) | dark_nameit |
| whale-reveal (s12) | 2 | s12_b20r3a_v4 (realism ref s11_b19r1a_v5) | bright |
| whale-song (s13) | 2 | s13_b20r3a_v1 / b20r3b_v1 (immersion ref s23_b20r3b_v2) | bright |
| celebration (s14) | 1 | batch-18 fav + reef-edge recipe | bright |
| interactive (s15) | 2 | s15_b20r3a_v2 | bright |
| back-cover (s23, 1:1) — REALISM REF | 2 | s23_b20r3b_v2 | bright |
| hide-seek (s05) — all failed | 1 | batch-18 fav + reef-edge realism recipe | bright |
| inside-front (s02), title (s03), grown-ups (s17), back-spread (s18), ending (s16) | — | no B20 comments — treat per type (establishing / decorative); confirm on reach | — |
Source: SCALE_RECIPE_B21.md. Reusable environment-scale clause injected surgically per scene. Strongest single scale image / founder-named reference: reef-edge/batch5d-creal/s06_creal_nb2_t105_v3.jpg — bug's-eye LOW camera looking UP + explicit multiplier comparisons (anemone 5×, coral 10-15×, goby same-size-as-Ollie) + 5-layer depth.
Adaptation: wide reef pages target ~2-3% char size + giant turtle/same-size-goby comparison + full 5-layer depth; intimate/dark pages keep scale via looking-UP low angle + one huge looming silhouette (whale shadow / glowing-fish cloud / dark void) at ~5-6% — do NOT force a towering reef. Always pair a low % with a known-size creature or one huge silhouette (% alone underperforms).
Source: COMMENT_LEDGER_B21.md §0 + PLAN_COMMENT_DRIVEN_ENHANCEMENT.md universal directives. Reference-image rule applies: borrow the named quality only, do NOT recreate the reference.
name-it/batch19-r1/s11_b19r1a_v5.jpg.back-cover/batch20-r3/s23_b20r3b_v2.jpg.pages.html) only. Retire any separate review page and fold it in.projects/ollie-and-dot/plans/ + the comment ledger persisted so detailed direction is never dropped between batches.generate_b21.py.Source docs: PLAN_COMMENT_DRIVEN_ENHANCEMENT.md, COMMENT_LEDGER_B21.md, refs_definitive.md, REFS_AUDIT.md, SCALE_RECIPE_B21.md, session-tracking.md, cover_proof_gen.md, cover_proof_deploy.md — all in projects/ollie-and-dot/2026-06-13_batch21/.
Persistent reef texture block applied to ALL reef scenes (Pages 4-7 and 14). Defines the living tapestry of organisms that covers every surface. This block is appended to every reef scene prompt to ensure consistent, dense, colorful reef coverage.
First formal version. Established core rules after 5D review.
| Block | What It Defines |
|---|---|
| Style Foundation | 3D photorealistic macro underwater photography of handcrafted miniatures. Not 2D/watercolor/cartoon/CGI. |
| Underwater Submersion | 3 depth layers (camera/character/background). Water particles, depth haze, caustic shimmer. Characters IN water not ON backdrop. |
| Ollie (Light) | Amber-gold, gold foil stipple, GOLD glass iris rings, subsurface scattering, pink blush. NO ears/horns/teeth. |
| Ollie (Dark) | Brown (#3A2A1E), SILVER stipple, SILVER iris rings. Same construction. |
| Dot (All) | Real Tahitian pearl, 20% Ollie's size. Only "iridescent/pearlescent/nacre." Reflects environment. Light: golden arc eyes. Dark: GLOWING blue inverted-U eyes. |
| Scale | Bug's Life macro. Anemones 3x+, fish same size or larger, coral 3-10x. Characters like insects in a forest. |
| Reef Palette | Natural rainbow, earthy, NOT neon. "Bright and colorful with subtle lean toward earthy and realistic." |
| Detail Density | 3 levels on every surface (broad shape, medium texture, micro detail). Ecosystem at macro/medium/micro scales. |
| Banned Elements | No teeth, no ears/horns, no mouth on Dot, no spirals/cones/slugs, no brain coral, no sponges, no neon, no specific colors on Dot. |
| Hidden Snail | Every page. Subtle Easter egg. |
Applied to: Batch 5E (220 images, 16 scenes). Realism only, NB2 only.
Ollie & Dot — Global Prompt Direction
Every scene prompt is built from: GLOBAL FOUNDATION + SCENE-SPECIFIC LAYER
CRITICAL STYLE: 3D PHOTOREALISTIC MACRO UNDERWATER PHOTOGRAPHY of tiny handcrafted figurines — real physical miniature sculptures photographed in actual ocean water. NOT 2D illustration, NOT watercolor, NOT painted, NOT animated, NOT cartoon, NOT Pixar, NOT CGI. The characters are tangible physical objects made of hand-finished resin or polymer clay, photographed with a real underwater macro lens. They have hand-shaped imperfections, satin matte finish with wet specular highlights, and real subsurface scattering at their edges. They are IN the water, not composited onto it.
UNDERWATER SUBMERSION — The scene must look genuinely SUBMERGED in real ocean water with visible DEPTH between the viewer and the characters: CAMERA DEPTH LAYER (closest): Out-of-focus water particles, marine snow, and subtle bubbles between the camera lens and the scene. This foreground water haze is what makes it feel like the viewer is underwater looking through real water. CHARACTER DEPTH: Characters in focus with water particles drifting past them. Subtle color shift from water column. Light scattering visibly around their edges. BACKGROUND DEPTH: Atmospheric perspective — distant elements fade into blue depth haze. Water absorbs warm colors at distance. The water has WEIGHT and PRESENCE — visible suspended particulate, caustic light shimmer, natural color absorption with depth. Characters look genuinely IN water, not sitting ON TOP of a backdrop.
For: Cover, Sunny Reef, Hide & Seek, Reef Edge, Down They Swam (upper portion), Celebration, Interactive
Ollie is a tiny 1-2 inch newborn baby octopus — a real handcrafted miniature sculpture photographed underwater. Tangible physical object made of hand-finished resin or polymer clay. HEAD: Perfectly smooth round amber-gold dome. NO ears, NO horns, NO holes, NO openings, NO siphons, NO indentations. Only features: two eyes and one small mouth. NO TEETH. SKIN: Fine pore and gold foil stipple micro-texture across amber-gold sculpted skin. Soft natural skin folds, hand-shaped imperfections. Satin matte finish with subtle wet specular highlights catching ambient underwater light. Real subsurface scattering glowing softly translucent at edges of body and tentacle tips. Soft pink hand-painted blush on cheeks. EYES: Real glass-or-resin sphere eyes with GLOWING GOLD IRIS RINGS. Crisp pinpoint catchlights. Environmental reflections of the surrounding scene visible in the iris — the reef, the light, the water all reflecting in his glassy eyes. The eyes have DEPTH and SOUL — not flat, not painted on. TENTACLES: Eight flowing soft-curved tentacles with individually sculpted dimensional suction cups along undersides. Dynamic, not stiff.
For: Glowing Fish, Giant Shadow, Dot Floats, Name It, Whale Reveal, Whale Song
Same physical construction as light Ollie, but: SKIN: Dark brown (#3A2A1E) with fine SILVER foil stipple — the gold has dimmed to silver in the deep water. Silver micro-dots catch what little light exists. EYES: Real glass spheres with SILVER IRIS RINGS — glassy, reflective, catching bioluminescent light and Dot's blue glow. Environmental reflections still visible but cooler/darker.
Dot is a tiny real Tahitian pearl — an actual photographed luxury pearl, indistinguishable from a real one. NOT a CGI sphere, NOT a glowing orb, NOT a painted ball. SURFACE: Authentic deep layered nacre with true iridescent pearlescent luster and perfectly spherical curvature. Bright specular highlight at the top of her sphere. Live environmental reflections of the surrounding scene BENDING across her curved surface — the reef colors, the light, the water all distort as they wrap around her sphere. SURFACE QUALITY: Slightly imperfect natural luster of a genuine cultured pearl. The nacre has subtle depth — you can almost see INTO the layers. Never plastic, never CGI, never flat. Her EDGES are soft where the pearl surface meets the water — NOT sharp cutout edges. She blends with the water naturally. ONLY DESCRIBE HER COLOR AS: "iridescent", "pearlescent", "nacre" — the colors on her surface come from REFLECTING HER ENVIRONMENT, not from being painted. In warm scenes she reflects warm tones. In dark scenes she reflects blues. She is a mirror of her surroundings. EYES: Glowing golden arc eyes shine warmly through her translucent nacre surface (light scenes) OR glowing blue inverted U-shaped eyes (dark scenes — GLOWING, luminous, not flat). SIZE: About 20% of Ollie's size — a pebble-sized sphere beside him. NO MOUTH on Dot. Ever.
MACRO PHOTOGRAPHY SCALE — This is A Bug's Life underwater: - Ollie is 1-2 inches tall in reality - The coral reef is at TRUE OCEAN SCALE — it's the real ocean, not a miniature set - Anemones are AT LEAST 3x taller than Ollie's body, their tendrils reaching above him - Real reef fish (tangs, clownfish, butterflyfish) are the SAME SIZE as Ollie or LARGER - Coral colonies are 3-10x the height of Ollie's body, like buildings - Sea fans stretch across large portions of the frame like cathedral windows - A sea turtle is MASSIVE — like a bus passing overhead - Reef structures extend BEYOND the edges of the frame — cropped from a larger world - The characters are like insects in a vast forest — tiny in a giant world
REEF COLOR PROFILE — LOCKED: CORALS & REEF STRUCTURE: - Branching staghorn coral: warm PEACH to BURNT ORANGE (like sun-bleached terracotta) - Soft corals and anemones: DUSTY PINK to ROSE — not hot/neon pink, more like dried flowers - Sea fans and gorgonians: DEEP PLUM PURPLE to MAUVE — rich but muted - Table corals and massive formations: WARM SAND to GOLDEN BROWN - Coralline algae crusts: DUSTY LAVENDER to MUTED VIOLET - Cauliflower coral: WARM CREAM to PALE GOLD PLANT LIFE & ALGAE: - Macro algae: OLIVE GREEN to DEEP FOREST GREEN — natural, not lime/neon - Micro algae films: SAGE GREEN, MOSS GREEN - Sea grass: OLIVE to YELLOW-GREEN, natural sun-faded look FISH & MARINE LIFE: - Yellow tangs: VIVID GOLDEN YELLOW (this is the brightest natural pop of color) - Clownfish: WARM ORANGE with clean white bars - Blue tangs: DEEP COBALT BLUE (not electric/neon blue) - Butterflyfish: WARM YELLOW with dark accents - Anthias: SOFT PEACH-PINK in shimmering schools WATER & LIGHT: - Shallow water: CRYSTAL TURQUOISE to AQUAMARINE — clear, warm, inviting - Mid-depth: CERULEAN to DEEP BLUE — clean ocean blue - Deep water: NAVY to INDIGO-BLACK — profound, true darkness - Caustic light: WARM GOLD with prismatic rainbow shimmer on wet surfaces - God rays: WARM GOLDEN SHAFTS cutting through blue water SAND & SUBSTRATE: - Sandy bottom: WARM CREAM to PALE TAN — natural beach sand color - Limestone: PALE CREAM-WHITE — ancient, colonized with growth THE RULE: Every color must look like it exists in NATURAL OCEAN LIGHT. The palette is BRIGHT and COLORFUL but the brightness comes from natural saturation in sunlight, not artificial boosting. Think National Geographic, not Finding Nemo. Earthy warmth, not neon. The yellows and oranges are the warmest accents against a predominantly blue-green water column. NEVER: Neon anything. Electric green. Hot pink (use dusty pink). Oversaturated primary colors. Cartoon color grading. Random bright creatures that don't exist in tropical reefs.
THREE LEVELS OF DETAIL on every surface: 1. BROAD SHAPE: The overall form of each coral, rock, organism 2. MEDIUM TEXTURE: Growth patterns, ridges, polyp cups, branching patterns 3. MICRO DETAIL: Individual barnacles, tiny tube worms, coralline algae crusts, micro-organisms, mineral crystals in sand ECOSYSTEM AT EVERY SCALE: - MACRO LIFE: Sea turtle, fish schools, large fish species - MEDIUM LIFE: Cleaner shrimp, nudibranch, small crabs, seahorse - MICRO LIFE: Coral polyps extended for feeding, amphipods, feather duster worms, Christmas tree worms, zoanthid colonies A tiny realistic SNAIL is subtly hidden somewhere in every scene — an Easter egg for children.
ABSOLUTELY NEVER include: - Teeth on Ollie - Ears, horns, fins, or siphons on Ollie's head - Mouth on Dot - Spiral-shaped animals or cone-shaped creatures - Slug-like organisms - Brain coral prominently featured - Text or lettering anywhere - Sponges of any kind (barrel, tube, vase, hollow shapes) - Grid overlays - Specific painted colors on Dot (no "peacock blue-green", "magenta", "champagne") - Dry-looking scenes — everything must look genuinely underwater - Neon or oversaturated colors on reef
5 DEPTH LAYERS in every scene: LAYER 1 — FOREGROUND (pin-sharp or soft): Elements between camera and characters. Water particles, sand details, nearby coral. Creates the "looking through water" effect. LAYER 2 — CHARACTER PLANE (sharp): The characters and their immediate environment. This is where the story happens. LAYER 3 — MID-GROUND (moderately sharp): Major environmental features that establish scale — massive corals, large sea fans, big anemones towering over characters. LAYER 4 — BACKGROUND (soft blur): Distant reef, fish schools, sea turtle, more environment. Colors shift cooler. Establishes the vastness of the world. LAYER 5 — ATMOSPHERIC (heavily blurred): The furthest plane — open water, deep blue, atmospheric haze. Creates depth and draws the eye. The transition between layers should feel NATURAL — like real depth-of-field from a macro lens, not artificial zones.
Each scene adds ONLY:
Cover, Sunny Reef, Hide & Seek, Reef Edge upper, Celebration, Interactive
Down They Swam, Reef Edge cliff
Glowing Fish, Giant Shadow, Dot Floats, Name It
Whale Reveal, Whale Song
Applied to: Batch 6 (128 images), 5F (24 images). Realism only, NB2 only.
Bug's-eye view, 3-5% frame, 5 depth layers, towering environment. Reef edge scene.
Hand-finished resin/polymer clay, satin matte, wet specular, subsurface scattering. Reef edge scene.
85% photorealistic + 15% mixed media BLENDED into reef life surfaces. Art elements are part of the organism, not overlaid. Reef edge scene.
10 depth phases — light dynamics, water color, and particle effects per scene. Ordered by book pages (Spreads 04-16).
The purpose of this project is to transcend the possibilities of modern bookmaking through the use of AI and create a unique, AI-only creative masterpiece that benefits from and goes far beyond what humans can do, even for non-AI art critics.
We're taking this underwater, immersed world and these hyper-realistic Ollie and Dot characters and creating a storybook scene around them in their underwater world. The paper looks immersed, everything looks like it's underwater, and everything flows as part of their environment. That's what pushes the boundaries of what's humanly possible.
We want this book to stand out, win awards, and do things that haven't been done before, for the benefit of sharing an impactful story with the biggest audience possible and creating something parents and kids want to re-read and marvel at every page.
This 3D collage element is where more of the storytelling magic can come into play, setting the scene almost like an underwater diorama within a real underwater environment, with a theatrical style display of ultra-artisanal, handcrafted artistry that accentuates the poignant moment of the scene and enhances the story we're telling. It doesn't take you out of the underwater world; it brings you into the present moment with the characters.
Watercolor illustration sub-component: atmospheric depth haze, reef color law, painted indigo at depth, tissue paper translucency. Watercolor ONLY in background distance.
Gold stipple dot sub-component: fine metallic micro-dots pressed into surfaces, catching caustic light individually. Dense on Ollie, sparse on nearby rocks. Gold transmutes to silver at depth.
Gouache creatures sub-component: 1-2 hand-painted gouache sea creatures alongside photorealistic ones. Thick brushwork, painted physical objects submerged. 90% photorealistic.
Ink sketches sub-component: naturalist field-sketch detail on rock surfaces, wet ink slightly blurred by water. Scientific illustration quality. 95% photorealistic.
Batch 17 boundary-pushing mixed reality: diorama, layered materials, botanical illustration, papercraft. 4 directions across 3 scenes.
Founder Direction: "The painting is happening underwater." Realistic scene with strategically placed hand-painted/illustrated elements genuinely submerged. Scene-specific materials, not reused across pages. Gold foil as stipple micro-dots, not painted. Ink line work on rock like a field sketch. Watercolor as atmospheric depth only.
What's Working: 3D quality with natural sunlight, collage + hand-painted coral in foreground, subtle line detail on cliff, blurred watercolor background, illustrated + realistic coral coexisting in same scene.
What's NOT Working: Gold foil painted-on (needs stipple dots), repeated branchy coral across scenes, torn paper too much/not immersed, some too 3D/molded, not enough scene variety.
batch5c-amix v1 — Illustrated seagrass + anemones from rock
batch5d-bmix v1 — 3D quality, natural sunlight, collage foreground
batch5c-bmix v2 — Line work on rock + subtle background watercolors
batch5d-bmix v4 — THE TARGET: ink line work on cliff, watercolor void
Archive of earlier mixed media explorations.
Mixed media growing FROM realism — art hidden inside nature. 85/15 organic integration.
Enhanced 3D realism with photorealistic ecosystem — calcium carbonate coral texture, pitted limestone, realistic wet surfaces.
All three directions combined — bug's-eye scale + polymer clay materials + underwater submersion. The full prompt stack.
4 different prompt structures tested with identical content. Compare which architecture best captures all components together.
Size relationship concepts. Dot should be 20-25% of Ollie's size.
Best existing example of the correct Ollie-to-Dot size relationship.
This image nails the Ollie-to-Dot size ratio. Dot is clearly about 20-25% of Ollie's total size — small enough to feel like a companion/guide rather than an equal-sized sidekick, but large enough that her expression (golden arc eyes) is readable. Both characters have their full bodies visible with clear separation between them. The spatial relationship is natural — Dot floats slightly above and behind Ollie, which establishes their dynamic (Dot as gentle guide). Key prompt phrase: "About 20-30% of Ollie's size" — this explicit percentage is the most reliable way to communicate the size relationship. Additionally, "Floats behind him, steady presence" establishes Dot's spatial position relative to Ollie.
The pearl character, Dot, appears to be approximately 20-25% of the golden octopus (Ollie)'s main body size, making her significantly smaller. Their relative proportions are immediately readable, clearly establishing Ollie as the larger, more substantial character. This size difference contributes effectively to visual storytelling by positioning Ollie as a grounded, central figure and Dot as a delicate, perhaps playful or whimsical companion. The contrast enhances their interaction, emphasizing Dot's lightness against Ollie's more rooted presence in the coral reef.
Consolidated reference for building prompts. Elements extracted from the best-performing generations across all categories. Use this as a checklist when constructing new scene prompts.
| Element | Key Phrase | Always? | Why It Works |
|---|---|---|---|
| Style Foundation | "3D PHOTOREALISTIC MACRO UNDERWATER PHOTOGRAPHY of tiny handcrafted figurines" | ✓ | Opens every prompt. Sets the entire visual direction. Without it, model defaults to cartoon/CG. |
| Anti-Style Guard | "NOT 2D illustration, NOT watercolor, NOT painted, NOT animated, NOT cartoon" | ✓ | Prevents style drift. Must follow immediately after style foundation. |
| Extended Anti-Style | "NOT Pixar, NOT CGI" | ✓ | Added in batch6+ for deeper scenes. Include for maximum realism. |
| Material Construction | "real physical miniature sculptures photographed in actual ocean water" + "hand-finished resin or polymer clay" | ✓ | Tells model to render physical material properties (matte finish, specular highlights, subsurface scattering). |
| Imperfection Cue | "Hand-shaped imperfections, satin matte finish with wet specular highlights, real subsurface scattering at edges" | ✓ | Pushes past perfect CG look into tangible physical object territory. |
| Submersion Block | "Genuinely SUBMERGED in real ocean water with visible DEPTH" | ✓ | Core underwater directive. Characters must be IN water, not floating on backdrop. |
| 3-Layer Depth | "CAMERA LAYER: Out-of-focus particles... CHARACTER DEPTH: in focus with particles... BACKGROUND: depth haze" | ✓ | Defines the depth rendering pipeline. Each layer has specific particle/focus behavior. |
| Water Weight | "Water has WEIGHT — visible particulate, caustic shimmer, color absorption with depth" | ✓ | Single most impactful phrase for underwater realism. Forces volumetric water treatment. |
| Lens Specification | "Canon EF 100mm f/2.8L at f/4" | ✓ | Drives macro photography look, shallow depth of field, and realistic optical behavior. |
| Format | "2:1 format, full bleed" | ✓ | Consistent aspect ratio for book spreads. |
| Dot Size Rule | "20-30% of Ollie's size" | ✓ | Explicit percentage prevents model from making Dot too large or too small. |
| Banned Elements | "NO teeth, NO ears/horns on Ollie, NO mouth on Dot, NO sponges, NO grid overlays, NO spiral/cone/slug creatures, NO brain coral" | ✓ | Prevents recurring model errors. |
| Hidden Snail | "A tiny realistic snail subtly hidden somewhere in the scene" | ✓ | Easter egg for child readers. Include in every scene. |
| Element | Guidance | Example Phrases | |
|---|---|---|---|
| Camera Angle | Low/bug's-eye for scale emphasis, medium for standard scenes, close-up for emotional intimacy | Scale scenes: "BUG'S-EYE VIEW — LOW CAMERA ANGLE looking UP". Standard: no specific angle needed. Intimate: "Medium-close, slightly looking down" | |
| Depth Layers | 5 layers for expansive reef, 3 layers for standard, minimal for intimate close-ups | Scale scenes need all 5 ("EXTREME FOREGROUND > CHARACTER PLANE > MID-GROUND > BACKGROUND > ATMOSPHERIC"). Deep scenes use 3 (camera/character/background). | |
| Light Source | Sunlight from above for shallow/reef, Dot-as-sole-light for deep | Shallow: "Warm golden sunlight streams from upper-left". Deep: "She is SOLE LIGHT SOURCE — entire surface GLOWS soft blue" | |
| Ollie Color | Gold/amber with gold stipple for light scenes, dark brown (#3A2A1E) with silver stipple for deep | Color shift happens at the reef edge. Use gold iris rings in light, silver iris rings in deep. | |
| Character Frame % | 3-5% for epic scale, 10-15% for standard, 15-20% for intimate | Scale scenes: "ONLY 3-5% of total frame height". Standard: "~12% of frame". Intimate: "~15-20% frame" | |
| Mixed Media Ratio | 80/10/10 when mixed style desired — 80% photo, 10% collage, 10% watercolor | Always scope to background: "Characters remain photorealistic 3D miniatures." Limit art elements: "on 1-2 coral formations" and "confined to one corner" | |
| Surface Detail | "Snell's window" for shallow, omit for deep (no surface visible) | Shallow reef: "The reflective underside of the ocean surface IS VISIBLE above". Deep: omit entirely. | |
| Ecosystem Density | Dense and colorful for reef scenes, sparse for deep/emotional | Reef: "MACRO/MEDIUM/MICRO" life at every scale. Deep: "Coral formations anchor foreground" — minimal ecosystem. | |
Batch 11 — All components combined: Material realism + refined mixed media + hex color palette + full scene compositions. Character refs only (no style ref). 5 reef pages x 4 variants.
| Page | Spread | Env | Status |
|---|---|---|---|
| Sunny Reef | 04 | 1 (1ft) | 4 images ✓ |
| Hide & Seek | 05 | 2 (2ft) | 4 images ✓ |
| Reef Edge | 06 | 3 (2ft+) | 4 images ✓ |
| Down They Swam | 07 | 4 (5-15ft) | 4 images ✓ |
| Celebration | 14 | 8 (2ft) | 4 images ✓ |
Cinematographic direction: asymmetric balance, diagonal light gradient, shallow DOF, rule of thirds, eye-flow architecture, color tension. Shown on Sunny Reef + Down They Swam to demonstrate transferability.
Character engagement & expression: alive moment vs static diorama, body language as story, micro-interaction between characters. Sunny Reef scene.
Scene-narrative alignment: visual matches book text, emotional tone match, text placement awareness. Hide & Seek scene.
Revised realism: photographed vs animated/CG, camera artifacts (bokeh, chromatic aberration), water as visible medium, environmental interaction. Sunny Reef scene.
Revised scale: bug's-eye camera perspective, foreground anchors, 5 depth layers, wide-angle distortion, negative space amplifying tininess. Hide & Seek scene.
Revised underwater: water as physical medium, Snell's window, particles at multiple focal distances, depth-appropriate physics. Down They Swam scene.
Revised ecosystem: abundance by 3 layers, photorealistic species, natural integration, anti-cartoon, coral diversity. Hide & Seek scene.
Founder Direction: "The painting is happening underwater." Realistic scene with strategically placed hand-painted/illustrated elements genuinely submerged. Scene-specific materials, not reused across pages. Gold foil as stipple micro-dots, not painted. Ink line work on rock like a field sketch. Watercolor as atmospheric depth only.
What's Working: 3D quality with natural sunlight, collage + hand-painted coral in foreground, subtle line detail on cliff, blurred watercolor background, illustrated + realistic coral coexisting in same scene.
What's NOT Working: Gold foil painted-on (needs stipple dots), repeated branchy coral across scenes, torn paper too much/not immersed, some too 3D/molded, not enough scene variety.
batch5c-amix v1 — Illustrated seagrass + anemones from rock, hand-illustrated + realistic sea fans coexisting
batch5d-bmix v1 — GREAT: 3D quality, natural sunlight, collage foreground, watercolor background
batch5c-bmix v2 — Good line work on rock + subtle background watercolors (too fake overall)
batch5d-bmix v4 — THE TARGET: ink line work on cliff, watercolor void, painting happening underwater
V2 direction: scene-specific illustrated elements, gold stipple micro-dots, ink field sketch on rock, watercolor atmospheric depth. Each scene has UNIQUE mixed media from its own environment.
Uses actual batch12-p3 scene prompts with character refs. Mixed media is 90/10 — background/mid-ground atmospheric enhancement only. No foreground illustrations. Watercolor depth haze, ink cliff sketches, gold stipple micro-dots.
Film language: 35mm film stock, Kodak Ektachrome color science, analog grain, natural light falloff, organic bokeh. Originally tested on gpt-image-2 (Batch 13, Spread 8) with cinematic results. Now testing on NB2 across Sunny Reef, Reef Edge, Down They Swam.
Added to prompt: "Shot on 35mm film stock. Kodak Ektachrome color science. Subtle film grain. Natural color reproduction with rich, saturated underwater tones."
Hypothesis: Film stock language gives the model a concrete photographic rendering target, suppressing synthetic AI texture artifacts.
gpt-image-2, 1536x1024, MEDIUM quality. Same Edge B15 prompt as Batch 12 Test C + film language.
Watercolor illustration sub-component: atmospheric depth haze, reef color law (natural light absorption), painted indigo at depth, tissue paper translucency. Watercolor is ONLY in background distance — never on foreground. Reef Edge + Down They Swam.
Gold stipple dot sub-component: fine metallic micro-dots pressed into surfaces, catching caustic light individually. Dense on Ollie, sparse on nearby rocks — bridges character to world. Gold transmutes to silver at depth. Sunny Reef + Reef Edge.
3D collage sub-component: dimensional paper mache coral, hand-painted gouache creatures alongside photorealistic ones, ink field sketches on wet rock, constructed elements genuinely submerged. NO brown paper. Sunny Reef + Hide & Seek.
GEOGRAPHIC PIVOT: Complete shift from Caribbean to Indo-Pacific (Raja Ampat / Coral Triangle). 76 reference images across 10 scenes. Species reassigned per scene with clownfish debut in Scene 4 (Descent). New water concepts for bioluminescent, deep dark, return, celebration, sunset, and night.
NB2 REFERENCE LIMIT: 4 images per call (all used for character refs). Species refs are TEXT prompts — copy from generation info dropdowns below.
SPECIES RULES: NO clownfish/anemone in Scenes 1-2. Clownfish + anemone FIRST APPEAR in Scene 4 (Descent). NO yellow tang or lemon damselfish in Scene 1. NO sea snake in Scene 4. Same green sea turtle in Scenes 1 AND 2. Scene 2 is DENSE. Scene 8 (Celebration) brings ALL species together.
76 TOTAL REFS: 19 (Round 1) + 32 (Round 2) + 25 (Round 3). Generation info dropdowns contain the FULL prompt text from each generation script.
These demos show the REEF ENVIRONMENT V2 prompt block applied to each scene type. Warm cohesive Indo-Pacific palette matching the inspiration images — vivid oranges, pinks, purples, greens. NOT neon rainbow. Each scene has 4 composition variations.
Depth: 2ft / 0.6m
Water: Brightest tropical blue. Surface mirror visible, sunburst, white sand reflects light upward. Crystal clear.
Light: Direct overhead, maximum intensity. Caustic dance on all surfaces.
Flow: Gentle L→R, 0.5 knot.
NO: clownfish, anemone, yellow_tang, lemon_damselfish
Depth: 2ft / 0.6m
Light: Rays from entire surface, parallel beams.
Flow: Gentle L→R.
REALLY DENSE: Continuous coral from Scene 1 but way more packed. Schools of fish in background.
NO: clownfish, anemone, lemon_damselfish
Depth: 3ft+ / 1m+
Light: From upper-left ONLY, rays at angle.
Flow: Stronger 1-2 knots, gorgonians fully extended.
Depth: 5-15ft / 1.5-4.5m
Light: From TOP-LEFT CORNER, streaming down-right. Scattered individual beams.
Flow: Mild downdraft.
FIRST APPEARANCE: Clownfish + Magnificent Anemone debut here!
NO: sea_snake
Depth: 200ft+ / 60m+
Bioluminescent creatures. NO reef. Open dark water with scattered light-makers. Everything slow and dreamlike.
Depth: 40ft+ / 12m+
TEXT DESCRIPTION ONLY — No species. Near-black. ONLY Dot's blue glow. Emotional space, not environment. Marine snow barely visible.
Light: From TOP-RIGHT CORNER (mirror of descent), streaming down-left. Cathedral rays. Deep blue on LEFT.
Species: Humpback whale (dominant). Small schooling fish in light beams. Bioluminescent organisms from Page 8 reappearing.
Depth: 2ft / 0.6m
Water: Pre-sunset golden. Warm amber-gold light.
Light: OVERHEAD, direct down. Faint sense of depth to the LEFT side.
MAXIMUM ABUNDANCE: Full progression culmination. Every plant and animal from all previous scenes together. Think Raja Ampat reference level — schooling fish everywhere, clouds of anthias, glassfish wrapping coral. Pre-sunset golden light.
ECOLOGICAL NOTE: This abundance level represents a rare seasonal aggregation event (spawning season, migration convergence) — not baseline reef conditions. Artistically compressed for maximum visual impact.
TEXT DESCRIPTION ONLY. Sunset shallow light. Warm orange tones. Simple scene — focus on reader participation, not environment detail.
TEXT DESCRIPTION ONLY. Night shallow. Dark blue with silver moonlight. Serene, calm. Simple scene — focus on closing mantra.
| Species | Grouping | Movement | Direction | Speed |
|---|---|---|---|---|
| Anthias | Loose clouds (20-50+) | Constant darting above coral heads | Mixed/random | Fast darts |
| Fusiliers/Snappers | Tight schools (50-200+) | Unified direction, flowing river | Single direction L→R | Moderate |
| Glassfish/Silversides | Massive dense clouds (1000+) | Wrapping around structures, swirling | Flowing/swirling | Slow drift |
| Butterflyfish | Pairs | Slow meandering along reef | Any | Slow |
| Clownfish | Pairs near anemone | Darting, territorial, never far | Short bursts | Fast darts |
| Damselfish | Territorial individuals | Short aggressive darts near territory | Short bursts | Fast darts |
| Sea Turtle | Individual | Slow gliding overhead | R→L or any | Very slow |
| Napoleon Wrasse | Solo | Slow cruising, background presence | Any | Slow glide |
| Bannerfish | Pairs or small groups | Mid-water drifting | Any | Slow |
| Humpback Whale | Solo | Majestic slow glide, ascending | Upward | Very slow |
| Ver | Batch | Status | Key Changes |
|---|---|---|---|
| V1.0 | 5E | DONE | Baseline — 220 images, 16 scenes |
| V1.1 | 6A | DONE | Scene reclassification — only 3 dark scenes |
| V1.2 | 6B | DONE | Expanded palette. Caribbean species. Shell rules. |
| V1.3 | 7, 8 | DONE | Caribbean-only enforced. Amplified underwater photography. |
| V1.4 | 9 | ACTIVE | INDO-PACIFIC PIVOT + SCENE REFINEMENT — 76 refs. Species reassigned. Clownfish to Scene 4. New water concepts. Whale. 10 scenes. |
Ollie & Dot — Global Prompt Direction
Every scene prompt is built from: GLOBAL FOUNDATION + SCENE-SPECIFIC LAYER
CRITICAL STYLE: 3D PHOTOREALISTIC MACRO UNDERWATER PHOTOGRAPHY of tiny handcrafted figurines — real physical miniature sculptures photographed in actual ocean water. NOT 2D illustration, NOT watercolor, NOT painted, NOT animated, NOT cartoon, NOT Pixar, NOT CGI. The characters are tangible physical objects made of hand-finished resin or polymer clay, photographed with a real underwater macro lens. They have hand-shaped imperfections, satin matte finish with wet specular highlights, and real subsurface scattering at their edges. They are IN the water, not composited onto it.
UNDERWATER SUBMERSION — The scene must look genuinely SUBMERGED in real ocean water with visible DEPTH between the viewer and the characters: CAMERA DEPTH LAYER (closest): Out-of-focus water particles, marine snow, and subtle bubbles between the camera lens and the scene. This foreground water haze is what makes it feel like the viewer is underwater looking through real water. CHARACTER DEPTH: Characters in focus with water particles drifting past them. Subtle color shift from water column. Light scattering visibly around their edges. BACKGROUND DEPTH: Atmospheric perspective — distant elements fade into blue depth haze. Water absorbs warm colors at distance. The water has WEIGHT and PRESENCE — visible suspended particulate, caustic light shimmer, natural color absorption with depth. Characters look genuinely IN water, not sitting ON TOP of a backdrop.
For: Cover, Sunny Reef, Hide & Seek, Reef Edge, Down They Swam (upper portion), Celebration, Interactive
Ollie is a tiny 1-2 inch newborn baby octopus — a real handcrafted miniature sculpture photographed underwater. Tangible physical object made of hand-finished resin or polymer clay. HEAD: Perfectly smooth round amber-gold dome. NO ears, NO horns, NO holes, NO openings, NO siphons, NO indentations. Only features: two eyes and one small mouth. NO TEETH. SKIN: Fine pore and gold foil stipple micro-texture across amber-gold sculpted skin. Soft natural skin folds, hand-shaped imperfections. Satin matte finish with subtle wet specular highlights catching ambient underwater light. Real subsurface scattering glowing softly translucent at edges of body and tentacle tips. Soft pink hand-painted blush on cheeks. EYES: Real glass-or-resin sphere eyes with GLOWING GOLD IRIS RINGS. Crisp pinpoint catchlights. Environmental reflections of the surrounding scene visible in the iris — the reef, the light, the water all reflecting in his glassy eyes. The eyes have DEPTH and SOUL — not flat, not painted on. TENTACLES: Eight flowing soft-curved tentacles with individually sculpted dimensional suction cups along undersides. Dynamic, not stiff.
For: Glowing Fish, Giant Shadow, Dot Floats, Name It, Whale Reveal, Whale Song
Same physical construction as light Ollie, but: SKIN: Dark brown (#3A2A1E) with fine SILVER foil stipple — the gold has dimmed to silver in the deep water. Silver micro-dots catch what little light exists. EYES: Real glass spheres with SILVER IRIS RINGS — glassy, reflective, catching bioluminescent light and Dot's blue glow. Environmental reflections still visible but cooler/darker.
Dot is a tiny real Tahitian pearl — an actual photographed luxury pearl, indistinguishable from a real one. NOT a CGI sphere, NOT a glowing orb, NOT a painted ball. SURFACE: Authentic deep layered nacre with true iridescent pearlescent luster and perfectly spherical curvature. Bright specular highlight at the top of her sphere. Live environmental reflections of the surrounding scene BENDING across her curved surface — the reef colors, the light, the water all distort as they wrap around her sphere. SURFACE QUALITY: Slightly imperfect natural luster of a genuine cultured pearl. The nacre has subtle depth — you can almost see INTO the layers. Never plastic, never CGI, never flat. Her EDGES are soft where the pearl surface meets the water — NOT sharp cutout edges. She blends with the water naturally. ONLY DESCRIBE HER COLOR AS: "iridescent", "pearlescent", "nacre" — the colors on her surface come from REFLECTING HER ENVIRONMENT, not from being painted. In warm scenes she reflects warm tones. In dark scenes she reflects blues. She is a mirror of her surroundings. EYES: Glowing golden arc eyes shine warmly through her translucent nacre surface (light scenes) OR glowing blue inverted U-shaped eyes (dark scenes — GLOWING, luminous, not flat). SIZE: About 20% of Ollie's size — a pebble-sized sphere beside him. NO MOUTH on Dot. Ever.
MACRO PHOTOGRAPHY SCALE — This is A Bug's Life underwater: - Ollie is 1-2 inches tall in reality - The coral reef is at TRUE OCEAN SCALE — it's the real ocean, not a miniature set - Anemones are AT LEAST 3x taller than Ollie's body, their tendrils reaching above him - Real reef fish (tangs, clownfish, butterflyfish) are the SAME SIZE as Ollie or LARGER - Coral colonies are 3-10x the height of Ollie's body, like buildings - Sea fans stretch across large portions of the frame like cathedral windows - A sea turtle is MASSIVE — like a bus passing overhead - Reef structures extend BEYOND the edges of the frame — cropped from a larger world - The characters are like insects in a vast forest — tiny in a giant world
REEF COLOR PROFILE — LOCKED: CORALS & REEF STRUCTURE: - Branching staghorn coral: warm PEACH to BURNT ORANGE (like sun-bleached terracotta) - Soft corals and anemones: DUSTY PINK to ROSE — not hot/neon pink, more like dried flowers - Sea fans and gorgonians: DEEP PLUM PURPLE to MAUVE — rich but muted - Table corals and massive formations: WARM SAND to GOLDEN BROWN - Coralline algae crusts: DUSTY LAVENDER to MUTED VIOLET - Cauliflower coral: WARM CREAM to PALE GOLD PLANT LIFE & ALGAE: - Macro algae: OLIVE GREEN to DEEP FOREST GREEN — natural, not lime/neon - Micro algae films: SAGE GREEN, MOSS GREEN - Sea grass: OLIVE to YELLOW-GREEN, natural sun-faded look FISH & MARINE LIFE: - Yellow tangs: VIVID GOLDEN YELLOW (this is the brightest natural pop of color) - Clownfish: WARM ORANGE with clean white bars - Blue tangs: DEEP COBALT BLUE (not electric/neon blue) - Butterflyfish: WARM YELLOW with dark accents - Anthias: SOFT PEACH-PINK in shimmering schools WATER & LIGHT: - Shallow water: CRYSTAL TURQUOISE to AQUAMARINE — clear, warm, inviting - Mid-depth: CERULEAN to DEEP BLUE — clean ocean blue - Deep water: NAVY to INDIGO-BLACK — profound, true darkness - Caustic light: WARM GOLD with prismatic rainbow shimmer on wet surfaces - God rays: WARM GOLDEN SHAFTS cutting through blue water SAND & SUBSTRATE: - Sandy bottom: WARM CREAM to PALE TAN — natural beach sand color - Limestone: PALE CREAM-WHITE — ancient, colonized with growth THE RULE: Every color must look like it exists in NATURAL OCEAN LIGHT. The palette is BRIGHT and COLORFUL but the brightness comes from natural saturation in sunlight, not artificial boosting. Think National Geographic, not Finding Nemo. Earthy warmth, not neon. The yellows and oranges are the warmest accents against a predominantly blue-green water column. NEVER: Neon anything. Electric green. Hot pink (use dusty pink). Oversaturated primary colors. Cartoon color grading. Random bright creatures that don't exist in tropical reefs.
THREE LEVELS OF DETAIL on every surface: 1. BROAD SHAPE: The overall form of each coral, rock, organism 2. MEDIUM TEXTURE: Growth patterns, ridges, polyp cups, branching patterns 3. MICRO DETAIL: Individual barnacles, tiny tube worms, coralline algae crusts, micro-organisms, mineral crystals in sand ECOSYSTEM AT EVERY SCALE: - MACRO LIFE: Sea turtle, fish schools, large fish species - MEDIUM LIFE: Cleaner shrimp, nudibranch, small crabs, seahorse - MICRO LIFE: Coral polyps extended for feeding, amphipods, tiny cleaner shrimp, small hermit crabs A tiny realistic SNAIL is subtly hidden somewhere in every scene — an Easter egg for children.
ABSOLUTELY NEVER include: - Teeth on Ollie - Ears, horns, fins, or siphons on Ollie's head - Mouth on Dot - Spiral-shaped animals or cone-shaped creatures (includes Christmas tree worms, feather duster worms, spiral tube worms) - Slug-like organisms - Brain coral prominently featured - Text or lettering anywhere - Sponges of any kind (barrel, tube, vase, hollow shapes) - Grid overlays - Specific painted colors on Dot (no "peacock blue-green", "magenta", "champagne") - Dry-looking scenes — everything must look genuinely underwater - Neon or oversaturated colors on reef
5 DEPTH LAYERS in every scene: LAYER 1 — FOREGROUND (pin-sharp or soft): Elements between camera and characters. Water particles, sand details, nearby coral. Creates the "looking through water" effect. LAYER 2 — CHARACTER PLANE (sharp): The characters and their immediate environment. This is where the story happens. LAYER 3 — MID-GROUND (moderately sharp): Major environmental features that establish scale — massive corals, large sea fans, big anemones towering over characters. LAYER 4 — BACKGROUND (soft blur): Distant reef, fish schools, sea turtle, more environment. Colors shift cooler. Establishes the vastness of the world. LAYER 5 — ATMOSPHERIC (heavily blurred): The furthest plane — open water, deep blue, atmospheric haze. Creates depth and draws the eye. The transition between layers should feel NATURAL — like real depth-of-field from a macro lens, not artificial zones.
Each scene adds ONLY:
Cover, Sunny Reef, Hide & Seek, Reef Edge upper, Celebration, Interactive
Down They Swam, Reef Edge cliff
Glowing Fish, Giant Shadow, Dot Floats, Name It
Whale Reveal, Whale Song
Source: projects/ollie-and-dot/2026-05-28_batch5e-generation/GLOBAL_PROMPT_DIRECTION.md (V1.2 — spirals removed from micro life, added to banned list)
Per-spread composition rules, lighting zones, and founder notes for Batch 17 generation. 5-star references link to the best existing output for each scene.
| Page | Spread | Scene | Lighting | Composition | Founder Notes | 5-Star Ref |
|---|---|---|---|---|---|---|
| 6 | Reef Edge | Cliff + drop-off | LIGHT | Characters LEFT quarter only, RIGHT 2/3 open dark water | Characters should not pass center. Mid-day sunlight. | s06_b14_A_v1 |
| 7 | Down They Swam | Descending reef | LIGHT | Characters diagonal top-left to bottom-right, color gradient warm→cool | More particles, narrow DOF, jellies blurred far distance | s07_b14_A_v2 |
| 8 | Glowing Fish | Bioluminescent | LIGHT chars, DARK env | Wide angle from BELOW, characters tiny 15%, glowing fish overhead | Fish larger, much wider angle, view from BELOW | — |
| 9 | Giant Shadow | Whale silhouette | DARK | Whale = distant blurred shadow above, chars FAR APART | Whale more blurry shadow, LESS illuminated | s09_b14_A_v1 |
| 10 | Dot Floats | Intimate dark water | DARK | Characters in Dot's blue light sphere, Ollie curled in | "Quality is trash." Check batches 9 and earlier | — |
| 11 | Name It | Breathing lesson | TRANSITIONAL | Close-up, Ollie + Dot facing each other, breathing gesture | Wrong characters, terrible realism. Go back to batch5b | — |
| 12 | Whale Reveal | Whale appearing | TRANSITIONAL | Massive whale above, characters tiny 3-5% of frame | Most have WRONG CHARACTERS. Whale must look REAL | — |
| 13 | Whale Song | Whale singing | LIGHT | Whale mouth open, characters looking UP, subtle refractions | "Everything looks animated, too much CG." | — |
| 14 | Celebration | Ascending reef | LIGHT | Characters ascending, empty shell on sand, dropoff LEFT | No pearl in shell (empty). No seafloor on left | — |
| 15 | Interactive | Breathing exercise | LIGHT | Same as sunny reef, calm/meditative, in shell | Color and ecosystem should MATCH sunny reef | — |
| 23 | Back Cover | Swimming away | LIGHT (1:1) | Characters swimming AWAY from camera into blue ocean | — | s19_amix_nb2_t105_v8 |
Hand-picked by the founder from batches 5b-5d. These represent the target realism quality for all batch 17 generations. Common patterns: Canon EF 100mm f/2.8L macro language, mixed-media environment hints, dense physical anchoring, 2,500-4,000 byte prompts.
























| Version | Batch | Status | Key Changes |
|---|---|---|---|
| V1.0 | 5E | INCORPORATED | Baseline — 220 images, 16 scenes. Initial style foundation. |
| V1.1 | 6A | INCORPORATED | Scene reclassification — only 3 dark scenes. Spirals removed from micro life. |
| V1.2 | 6B | INCORPORATED | Expanded rainbow palette. Caribbean species table. Shell rules. Anglerfish ban. Dot character split. |
| V1.3 | 7, 8 | INCORPORATED | Caribbean-only species enforced. 9 non-Caribbean species replaced. Amplified underwater photography. Dot calm refs for dark scenes. |
| V1.4 | 9 | PENDING | INDO-PACIFIC PIVOT — Complete geographic reversal. Ban Caribbean-exclusive species. Full Raja Ampat/Coral Triangle palette. 8 environment definitions. Water quality specs. Flow & movement guide. Reference images. |
| Color | Species | Scientific Name | Type | Color Description | Behavior | Depth |
|---|---|---|---|---|---|---|
| Red | ||||||
| Soldierfish | Myripristis spp. | Fish | Vivid crimson-red, large eyes | Small groups, nocturnal, in crevices | 5-30m | |
| Red sea whip | Ellisella spp. | Gorgonian | Deep red thin whips | Rigid vertical, sways slightly | 10-40m | |
| Red gorgonian fan | Melithaea spp. | Gorgonian | Bright red fan lattice | Fixed, current-facing | 15-40m | |
| Crown-of-thorns starfish | Acanthaster planci | Invertebrate | Dark red with thorny spines | Slow individual, on coral | 1-20m | |
| Fire coral | Millepora spp. | Hard Coral | Red-brown to orange encrusting | Fixed rigid | 1-15m | |
| Orange | ||||||
| Clownfish (Ocellaris) | Amphiprion ocellaris | Fish | Bright orange, white bars, black outline | Pairs, darting near anemone, territorial | 1-15m | |
| Lyretail anthias | Pseudanthias squamipinnis | Fish | Orange-pink (female), purple (male) | Loose clouds above coral, constant motion | 5-35m | |
| Orange tube sponge | Aplysina spp. | Sponge | Vivid orange tubular clusters | Fixed vertical tubes | 10-30m | |
| Sun coral | Tubastrea spp. | Hard Coral | Bright orange polyps, yellow centers | Fixed, polyps open at night/shade | 5-40m | |
| Orange sea fan | Subergorgia spp. | Gorgonian | Orange fan lattice | Fixed, current-facing | 10-30m | |
| Flame angelfish | Centropyge loricula | Fish | Bright orange-red, black bars, blue tips | Individual or pairs, darting | 5-60m | |
| Yellow | ||||||
| Yellow tang | Zebrasoma flavescens | Fish | Solid bright lemon yellow | Small groups, grazing on algae | 2-46m | |
| Lemon damselfish | Pomacentrus moluccensis | Fish | Bright lemon yellow | Individual, territorial near coral | 1-14m | |
| Yellow snappers | Lutjanus kasmira | Fish | Golden yellow with blue stripes | Tight schools, single direction | 3-265m | |
| Yellow crinoid (feather star) | Oxycomanthus bennetti | Invertebrate | Bright yellow feathery arms | Perched on coral, arms in current | 5-40m | |
| Butterflyfish (raccoon) | Chaetodon lunula | Fish | Yellow with black mask/eye stripe | Pairs, slow meandering | 1-30m | |
| Yellow soft coral | Dendronephthya spp. | Soft Coral | Golden-yellow translucent branches | Swaying with current, high fluidity | 10-40m | |
| Green | ||||||
| Green sea turtle | Chelonia mydas | Reptile | Olive-green shell, lighter underside | Individual, slow gliding, overhead | 0-40m | |
| Green chromis | Chromis viridis | Fish | Iridescent lime-green | Large schools above coral | 1-12m | |
| Green star polyps | Briareum spp. | Soft Coral | Emerald green carpet, star shapes | Encrusting mat, polyps wave gently | 1-20m | |
| Halimeda algae | Halimeda spp. | Plant-Algae | Bright lime-green coin segments | Fixed, slight current sway | 1-50m | |
| Green tree coral | Tubastrea micranthus | Soft Coral | Deep emerald branching | Fixed branching, polyps extend | 10-30m | |
| Mantis shrimp (peacock) | Odontodactylus scyllarus | Invertebrate | Green body with vivid rainbow spots | Individual, in burrows, territorial | 3-40m | |
| Blue | ||||||
| Blue tang (Palette) | Paracanthurus hepatus | Fish | Vivid royal blue, black pattern, yellow tail | Small groups, active swimming | 2-40m | |
| Blue starfish | Linckia laevigata | Invertebrate | Vivid cobalt blue | Individual, slow crawl on reef | 1-60m | |
| Blue damselfish | Chrysiptera cyanea | Fish | Electric neon blue | Individual, territorial near coral | 1-10m | |
| Blue sponge | Haliclona spp. | Sponge | Bright azure-blue encrusting | Fixed, encrusting on reef | 5-30m | |
| Mandarin dragonet | Synchiropus splendidus | Fish | Psychedelic blue-green-orange swirls | Pairs, slow bottom-hopping at dusk | 1-18m | |
| Blue-ringed octopus | Hapalochlaena spp. | Invertebrate | Tan with iridescent blue rings | Individual, in rubble (BG ONLY) | 0-20m | |
| Indigo / Violet | ||||||
| Purple sea fan | Gorgonia spp. | Gorgonian | Deep purple to plum fan lattice | Fixed, current-facing, huge fans | 5-30m | |
| Purple anthias (male) | Pseudanthias squamipinnis ♂ | Fish | Rich purple-violet | Loose clouds with orange females | 5-35m | |
| Purple soft coral | Dendronephthya spp. | Soft Coral | Rich violet-purple translucent | Swaying with current, high fluidity | 10-40m | |
| Violet sea urchin | Echinothrix spp. | Invertebrate | Deep violet-black with iridescent spines | Groups in crevices, on reef | 1-30m | |
| Purple crinoid | Comanthina spp. | Invertebrate | Deep purple feathery arms | Perched on coral, arms in current | 5-40m | |
| Pink | ||||||
| Pink soft coral (Dendronephthya) | Dendronephthya spp. | Soft Coral | Hot pink to magenta translucent branches | Swaying with current, most fluid coral | 10-40m | |
| Magnificent sea anemone | Heteractis magnifica | Anemone | Hot pink to magenta tentacles | Fixed, tentacles wave gently | 1-30m | |
| Pink crinoid | Comaster spp. | Invertebrate | Pale pink feathery arms | Perched, arms in current | 5-40m | |
| Pygmy seahorse | Hippocampus bargibanti | Fish | Pink with tubercles matching host gorgonian | Individual, clinging to gorgonian | 16-40m | |
| Nudibranch (Chromodoris) | Chromodoris spp. | Invertebrate | Pink/purple with orange/white stripes | Individual, slow crawl on reef | 1-40m | |
| White / Silver | ||||||
| Glassfish / silversides | Parapriacanthus spp. | Fish | Translucent silver, massive clouds | Enormous dense schools wrapping structures | 1-20m | |
| White-banded sea snake | Laticauda colubrina | Reptile | White/cream with black bands | Individual, undulating swim | 0-80m | |
| White sand substrate | — | Environment | Bright white carbonate sand | Fixed, reflects light upward | 0-40m | |
| Sweetlips | Plectorhinchus spp. | Fish | Silver-white with black spots | Small groups, slow hovering | 2-50m | |
| Bannerfish | Heniochus spp. | Fish | White with bold black stripes, yellow fin | Pairs or small groups, mid-water | 2-75m | |
| Brown / Tan | ||||||
| Plate coral | Montipora spp. | Hard Coral | Tan to golden-brown, flat plates | Fixed, massive horizontal shelves | 1-30m | |
| Staghorn coral (Indo-Pacific) | Acropora spp. | Hard Coral | Golden-tan to pale brown branching | Fixed, dense thickets | 1-20m | |
| Brain coral | Platygyra spp. | Hard Coral | Brown to green with meandering grooves | Fixed, massive boulders | 1-30m | |
| Barrel sponge | Xestospongia testudinaria | Sponge | Dark brown to maroon, barrel shape | Fixed, massive (up to 2m) | 10-30m | |
| Napoleon wrasse | Cheilinus undulatus | Fish | Olive-brown to blue-green, prominent forehead | Individual, curious, slow cruising | 1-60m | |
| Giant clam | Tridacna spp. | Invertebrate | Brown shell, electric blue-green-purple mantle | Fixed on reef, mantle pulsing | 1-20m | |
| Black | ||||||
| Black coral bush | Antipathes spp. | Hard Coral | Near-black branching, wirelike | Fixed, deep areas and walls | 15-100m | |
| Blacktip reef shark | Carcharhinus melanopterus | Fish | Grey with black fin tips | Individual, slow cruising in background | 0-75m | |
| Long-spined sea urchin | Diadema setosum | Invertebrate | Black body, very long spines | Groups in open areas | 1-20m | |
Water: Brightest tropical blue (#00CED1 → #0077B6), strong caustic refraction on sand, surface fully visible as bright rippling mirror, sunburst, white sand reflects light upward
Light: Direct overhead, maximum intensity, caustic dance on all surfaces, dappled patterns
Surface: Full mirror reflection visible, Snell's window overhead
Flow: Gentle left-to-right, 0.5 knot
Particulate: Minimal — crystal clear, slight backscatter in light beams
Species: Clownfish + magnificent anemone, yellow tang (small group), green chromis (school above coral), lemon damselfish, green sea turtle (overhead), staghorn coral (Acropora thickets), plate coral (Montipora shelves), fire coral, Halimeda algae, green star polyps
Fish behavior: Green chromis school loosely above coral (mixed directions). Yellow tang graze L→R. Clownfish dart near anemone. Turtle glides overhead R→L.
Plant flow: Seagrass/algae gentle wave L→R. Soft coral barely moving. Hard coral rigid.
Water: Slightly deeper blue (#00B4D8 → #0077B6), light rays from full surface width
Light: Light rays penetrate from entire surface, parallel beams, more diffuse
Flow: Gentle left-to-right, 0.5 knot
Particulate: Slightly more — more life = more particles in light beams
Species: Seagrass beds (Thalassia), dense coral garden with brain coral, staghorn thickets, lemon damselfish, butterflyfish pairs, clownfish pair in anemone, crinoids (yellow + pink feather stars), nudibranch (Chromodoris), green star polyps carpet, Halimeda, mantis shrimp (in burrow)
Fish behavior: Butterflyfish in pairs drifting slowly. Damselfish territorial, short darts. Abundant and tucked in.
Plant flow: Seagrass blades wave gently L→R. Dense coral prevents strong current. Crinoid arms extend into gentle flow.
Water: Bright shallow blue (#48CAE4) transitioning to deep blue (#023E8A) at drop-off. Two-tone split.
Light: Sunlight dissipating, rays only from upper-left, streaming down at angle. Bright on shelf, dark over edge.
Flow: Stronger current at edge, 1-2 knots, fish lean into it
Species: Purple sea fans (large, current-facing), orange gorgonians, red sea whips, lyretail anthias cloud, blue tang group, Napoleon wrasse (curious, background), sweetlips, barrel sponge (massive), black coral bush (below edge), plate coral, blue starfish
Fish behavior: Anthias cloud above drop-off, constant mixed motion. Blue tang group swimming into current. Napoleon wrasse cruising slowly. Sweetlips hovering.
Plant flow: Gorgonians and sea fans fully extended into current (strong sway). Soft corals lean with flow. Hard coral rigid.
Water: Deep blue gradient (#0077B6 → #023E8A), no surface reflection
Light: Scattered individual light beams from above, becoming sparse. Last light.
Flow: Mild downdraft, 0.5 knot
Species: Last reef outcrops (isolated staghorn, plate coral), purple soft coral on wall, orange sea fan (last color accent), soldierfish (red, in crevice), bannerfish pair (mid-water), glassfish cloud (silver, wrapping last coral), long-spined sea urchin
Fish behavior: Bannerfish pair descending. Glassfish swirling. Soldierfish peeking from holes. Sparse — last life before the deep.
Water: Dark indigo (#0A1628), uniform, no gradient
Light: NO sunlight. Only bioluminescent glow. Cyan, green, lavender points of light.
Flow: Still, near-zero current
Species: Bioluminescent fish (small, round, friendly), jellyfish with luminescent tentacles, bioluminescent plankton (underwater stars), flashlight fish. NO reef.
Fish behavior: Everything drifts slowly, randomly. Jellyfish pulse gently. Slow and dreamlike.
Water: Near-black (#070B14), only Dot's blue glow
Light: ONLY Dot's glow. Expands gradually across pages.
Species: None visible (or minimal — shadow of whale). Emotional space, not environment.
Flow: Still. Marine snow barely visible in Dot's glow.
Water: Light returning (#023E8A bottom → #48CAE4 top), cathedral-like
Light: Light from above and behind whale, rim lighting, individual beams broadening. Sacred/reverent quality.
Flow: Gentle, whale creates slight wake
Species: The WHALE (dominant), possibly bioluminescent organisms reappearing, small schooling fish in light beams
Fish behavior: Small fish schooling in whale's wake. Everything oriented toward returning light.
Water: Return to brightest sunny blue (#00CED1 → #0077B6), MAXIMUM vibrancy
Light: Full sun, caustic refraction, golden light, the brightest page in the book
Flow: Gentle, 0.5 knot, festive feeling
Species: MAXIMUM ABUNDANCE — everything from Scene 1 plus: massive glassfish/silverside schools wrapping coral, lyretail anthias clouds, green chromis schools, yellow snapper school, bannerfish group, butterflyfish pairs, clownfish, ALL coral types, ALL plants, crinoids. Most life-dense page.
Fish behavior: Schooling fish everywhere — glassfish clouds wrapping coral, anthias above, chromis hovering, snappers in tight formation. Maximum movement and life. Raja Ampat-level abundance.
| Species | Grouping | Movement Pattern | Direction | Speed |
|---|---|---|---|---|
| Lyretail anthias | Loose cloud (20-50+) | Constant mixed motion above coral | Multi-directional | Medium |
| Yellow snappers | Tight school (50+) | Single direction formation | L → R | Slow |
| Glassfish | Massive cloud (100+) | Wrapping around structures | Swirling | Medium |
| Green chromis | School (10-30) | Hovering above coral heads | Mixed | Slow |
| Clownfish | Pair | Darting near anemone host | Short bursts | Fast darts |
| Butterflyfish | Pair | Slow meandering together | L → R | Very slow |
| Yellow tang | Small group (3-8) | Grazing, pecking at algae | L → R | Slow |
| Blue tang | Small group (3-6) | Active swimming into current | Into current | Medium |
| Napoleon wrasse | Individual | Slow cruising, curious approaches | Any | Very slow |
| Bannerfish | Pair / small group | Mid-water hovering | Any | Slow |
| Green sea turtle | Individual | Slow gliding overhead | R → L | Very slow |
| Mandarin dragonet | Pair | Bottom-hopping, dusk activity | Short hops | Very slow |
| Organism | Fluidity | Response to Current | Visual Description |
|---|---|---|---|
| Pink soft coral (Dendronephthya) | 5/5 | Maximum sway, branches billow | Translucent branches flowing like underwater trees in wind |
| Purple/yellow soft coral | 5/5 | Maximum sway, branches billow | Same family as pink, equally fluid |
| Sea anemone tentacles | 4/5 | Tentacles wave and stretch | Individual tentacles reaching in current direction |
| Gorgonian sea fans | 3/5 | Rigid structure, slight flex | Fan perpendicular to current, edges flex slightly |
| Seagrass (Thalassia) | 3/5 | Blades wave gently in current | Like grass in a breeze, consistent direction |
| Crinoid/feather star | 3/5 | Arms extend into current to feed | Perched on coral, feathery arms stretched outward |
| Green star polyps | 2/5 | Individual polyps wave | Carpet of tiny green stars, subtle movement |
| Halimeda algae | 2/5 | Slight sway of chain segments | Calcareous coin-chain segments, minimal movement |
| Hard corals (all types) | 1/5 | Completely rigid | Staghorn, plate, brain, fire coral — zero movement |
| Sponges (all types) | 1/5 | Completely rigid | Barrel, tube, encrusting — zero movement |
| Species | Type | Colors as Depicted | Visual Notes |
|---|---|---|---|
| Hard Corals (8) | |||
| Elkhorn coral | Hard Coral | Warm tan to golden-brown, broad antler/plate branches | Dominant structural coral in all images |
| Staghorn coral | Hard Coral | Golden-tan to light brown, thin branching | Background/midground thickets |
| Brain coral | Hard Coral | Green-brown to golden with meandering grooves | Boulder forms, prominent |
| Star coral | Hard Coral | Green-brown to golden massive mounds | Major reef-building presence |
| Fire coral | Hard Coral | Vivid yellow to mustard-brown, blade-like plates | Conspicuous bright yellow accents |
| Pillar coral | Hard Coral | Brown to tan, tall columnar structures | Vertical elements in scene |
| Lettuce coral | Hard Coral | Green to brown, layered thin plates | Shelf-like formations in lower areas |
| Flower coral | Hard Coral | Orange-green fluorescent polyps | Small colorful clusters |
| Soft Corals / Gorgonians (4) | |||
| Sea fan | Gorgonian | Deep purple to rich lavender, large flat fan | Most prominent gorgonian, all images |
| Sea plume | Gorgonian | Purple to yellow-green, feathery branches | Swaying in current |
| Sea rod | Gorgonian | Brown-grey branching fingers | Background structural elements |
| Sea whip | Gorgonian | Red to bright orange, thin whips | Color accent elements |
| Anemones (2) | |||
| Giant Caribbean anemone | Anemone | Purple/pink-tipped tentacles, white/cream base | Hosting cleaner shrimp |
| Sun anemone | Anemone | Green-brown, flat carpet of short tentacles | Secondary anemone species |
| Plants / Algae (4) | |||
| Halimeda | Plant-Algae | Bright lime-green coin/disc segments | Widespread throughout lower areas |
| Grape caulerpa | Plant-Algae | Deep emerald green, grape-like clusters | Trailing across rock surfaces |
| Mermaid's fan | Plant-Algae | Pale green, small delicate fan shape | Delicate accent pieces |
| Turtle grass | Plant-Algae | Olive to yellow-green long blades | Sandy/seagrass bed areas |
| Encrusting / Micro (5) | |||
| Coralline algae | Encrusting | Magenta-pink to violet crusts | On all hard surfaces |
| Green star polyps | Encrusting | Emerald green carpet | Patches on rock/coral faces |
| Zoanthid colonies | Encrusting | Bright green, orange, pink buttons | Colorful dots on hard surfaces |
| Turf algae | Encrusting | Short green-brown fuzz | Ubiquitous on exposed rock |
| Dictyota algae | Encrusting | Iridescent blue-green fronds | Short tufts, Direction B only |
| Invertebrates (8) | |||
| Christmas tree worm | Invertebrate | Vivid blue, orange, yellow, pink spiral crowns | Embedded in coral heads |
| Feather duster worm | Invertebrate | Cream to maroon radiating fans | Tube-dwelling |
| Flamingo tongue snail | Invertebrate | Orange body with black leopard spots | On sea fan surfaces |
| Queen conch | Invertebrate | Brown exterior, glossy pink interior | Sandy areas, Dir A only |
| Pederson cleaner shrimp | Invertebrate | Transparent with purple-blue accents | Near anemone tentacles |
| Banded coral shrimp | Invertebrate | Red and white bands, long antennae | In coral crevices, Dir B |
| Lettuce sea slug | Invertebrate | Green ruffled body | On rock surfaces, Dir B |
| Arrow crab | Invertebrate | Brown-gold with cream stripes, very long legs | Near coral base |
| Fish (13) | |||
| Blue tang | Fish | Deep cobalt blue, oval disc shape | Schooling in midground, all images |
| Queen angelfish | Fish | Electric blue body with vivid yellow crown/accents | Large individual, prominent |
| French angelfish | Fish | Black with golden-yellow scale edges | Elegant, in several variants |
| Royal gramma | Fish | Vivid purple front, bright yellow back | Small, near coral crevices |
| Foureye butterflyfish | Fish | Warm yellow with dark false eyespot | In pairs |
| Stoplight parrotfish | Fish | Green-blue-pink patchwork (terminal phase) | Large fish |
| Yellowtail damselfish | Fish | Blue body with vivid yellow tail | Small, darting near coral |
| Sergeant major | Fish | Yellow with bold black vertical bars | Schooling near upper water |
| Blue chromis | Fish | Iridescent blue, small | Hovering in water column, all images |
| Creole wrasse | Fish | Purple to blue gradient | Schooling in background, Dir B |
| Squirrelfish | Fish | Vivid red with large dark eyes | Peeking from dark crevices |
| Trumpetfish | Fish | Yellowish-brown, very elongated | Unique shape, near gorgonians |
| Spotted drum | Fish | Black and white dramatic stripes | Under overhangs, Dir A |
| Organism | Scientific Name | Type | Color | Caribbean? | Region | Notes |
|---|---|---|---|---|---|---|
| MACRO — Hard Corals | ||||||
| Elkhorn coral | Acropora palmata | Macro-Coral | TAN to WARM BROWN antler branches | Y | Caribbean | Signature species, replaces organ pipe coral |
| Staghorn coral | Acropora cervicornis | Macro-Coral | GOLDEN BROWN to TAN thin branches | Y | Caribbean | Endangered, dense thickets |
| Star coral | Orbicella annularis | Macro-Coral | GREEN-BROWN to GOLDEN massive boulders | Y | Caribbean | Dominant reef builder, replaces blue coral |
| Pillar coral | Dendrogyra cylindrus | Macro-Coral | BROWN to TAN tall columns | Y | Caribbean | Dramatic vertical structure |
| Fire coral | Millepora complanata | Macro-Coral | VIVID YELLOW to MUSTARD BROWN blade-like | Y | Caribbean | Not true coral, bright yellow pop |
| Flower coral | Eusmilia fastigiata | Macro-Coral | ORANGE to GREEN fluorescent polyps | Y | Caribbean | Fluorescent tentacles |
| Lettuce coral | Agaricia agaricites | Macro-Coral | GREEN to BROWN leaf-like plates | Y | Caribbean | Layered shelf formations |
| MACRO — Soft Corals / Gorgonians | ||||||
| Common sea fan | Gorgonia ventalina | Macro-Gorgonian | DEEP PURPLE to LAVENDER flat fan | Y | Caribbean | Signature species, huge fans |
| Venus sea fan | Gorgonia flabellum | Macro-Gorgonian | PURPLE to YELLOW flat fan | Y | Caribbean | Slightly different shape |
| Sea plume | Pseudopterogorgia spp. | Macro-Gorgonian | PURPLE to YELLOW feathery branches | Y | Caribbean | Sways in current |
| Sea rod | Plexaura flexuosa | Macro-Gorgonian | BROWN to GREY branching fingers | Y | Caribbean | Common structure builder |
| Sea whip | Ellisella barbadensis | Macro-Gorgonian | RED to ORANGE thin whips | Y | Caribbean | Dramatic color accent |
| MACRO — Anemones | ||||||
| Giant Caribbean anemone | Condylactis gigantea | Macro-Anemone | PURPLE/PINK tips, WHITE/TAN base | Y | Caribbean | The main Caribbean anemone |
| Sun anemone | Stichodactyla helianthus | Macro-Anemone | GREEN to BROWN carpet | Y | Caribbean | Flat carpet of short tentacles |
| MACRO — Plants / Large Algae | ||||||
| Halimeda | Halimeda spp. | Macro-Plant | BRIGHT LIME GREEN coin segments | Y | Caribbean | Calcareous, iconic |
| Grape caulerpa | Caulerpa racemosa | Macro-Plant | DEEP EMERALD GREEN grape clusters | Y | Caribbean | Trailing vine-like |
| Mermaid's fan | Udotea flabellum | Macro-Plant | PALE GREEN fan shape | Y | Caribbean | Delicate calcareous fan |
| Turtle grass | Thalassia testudinum | Macro-Plant | OLIVE to YELLOW-GREEN blades | Y | Caribbean | Dominant seagrass |
| MICRO — Encrusting / Tiny Growth | ||||||
| Coralline algae | Lithothamnion spp. | Micro-Encrusting | MAGENTA-PINK to VIOLET crusts | Y | Universal | Encrusts all hard surfaces |
| Green star polyps | Briareum asbestinum | Micro-Encrusting | EMERALD GREEN carpet of tiny stars | Y | Caribbean | Covers rock in green |
| Zoanthid colonies | Palythoa/Zoanthus spp. | Micro-Encrusting | BRIGHT GREEN, ORANGE, PINK buttons | Y | Caribbean | Colorful button polyps |
| Dictyota algae | Dictyota spp. | Micro-Encrusting | IRIDESCENT BLUE-GREEN fronds | Y | Caribbean | Short iridescent tufts |
| Turf algae | mixed species | Micro-Encrusting | SHORT GREEN/BROWN fuzz | Y | Universal | Ubiquitous micro-covering |
| INVERTEBRATES — Living Color Accents | ||||||
| Christmas tree worm | Spirobranchus giganteus | Invertebrate | VIVID BLUE, ORANGE, YELLOW, PINK spirals | Y | Caribbean | Embedded in coral heads |
| Feather duster worm | Sabellastarte magnifica | Invertebrate | CREAM, TAN, MAROON fans | Y | Caribbean | Tube-dwelling, delicate |
| Flamingo tongue snail | Cyphoma gibbosum | Invertebrate | ORANGE with BLACK leopard spots | Y | Caribbean | Signature species, lives on sea fans. Replaces giant clam |
| Queen conch | Aliger gigas | Invertebrate | BROWN exterior, GLOSSY PINK interior | Y | Caribbean | Iconic, large shell |
| Pederson cleaner shrimp | Ancylomenes pedersoni | Invertebrate | TRANSPARENT with PURPLE/BLUE accents | Y | Caribbean | Lives in anemones |
| Banded coral shrimp | Stenopus hispidus | Invertebrate | RED and WHITE bands | Y | Caribbean | At cleaning stations |
| Lettuce sea slug | Elysia crispata | Invertebrate | GREEN ruffled body | Y | Caribbean | Solar-powered nudibranch |
| Arrow crab | Stenorhynchus seticornis | Invertebrate | BROWN/GOLD with CREAM stripes | Y | Caribbean | Long-legged, distinctive |
| FISH | ||||||
| Blue tang | Acanthurus coeruleus | Fish | DEEP COBALT BLUE | Y | Caribbean | Caribbean species (not Pacific Dory) |
| Queen angelfish | Holacanthus ciliaris | Fish | ELECTRIC BLUE + VIVID YELLOW crown | Y | Caribbean | Signature, replaces flame angelfish |
| French angelfish | Pomacanthus paru | Fish | BLACK with GOLDEN YELLOW scale edges | Y | Caribbean | Elegant, common |
| Royal gramma | Gramma loreto | Fish | VIVID PURPLE front, BRIGHT YELLOW back | Y | Caribbean | Endemic, replaces mandarin dragonet |
| Foureye butterflyfish | Chaetodon capistratus | Fish | WARM YELLOW with dark false eyespot | Y | Caribbean | Common butterflyfish |
| Stoplight parrotfish | Sparisoma viride | Fish | GREEN, BLUE, PINK patchwork | Y | Caribbean | Terminal phase is psychedelic |
| Yellowtail damselfish | Microspathodon chrysurus | Fish | VIVID BLUE body, BRIGHT YELLOW tail | Y | Caribbean | Replaces yellow tang |
| Sergeant major | Abudefduf saxatilis | Fish | YELLOW with BLACK vertical bars | Y | Caribbean | Schools around reef. Replaces clownfish |
| Blue chromis | Chromis cyanea | Fish | IRIDESCENT BLUE hovering above reef | Y | Caribbean | Schools in water column |
| Creole wrasse | Clepticus parrae | Fish | PURPLE to BLUE gradient schooling | Y | Caribbean | Large schools, replaces anthias |
| Squirrelfish | Holocentrus adscensionis | Fish | VIVID RED with large eyes | Y | Caribbean | Nocturnal, hides in crevices |
| Trumpetfish | Aulostomus maculatus | Fish | YELLOW or BROWN elongated | Y | Caribbean | Unique shape |
| Spotted drum | Equetus punctatus | Fish | BLACK and WHITE dramatic striping | Y | Caribbean | Juvenile has incredible long dorsal fin |
| Species to Remove | Origin Region | Replacement |
|---|---|---|
| Organ pipe coral (Tubipora) | Indo-Pacific | Replace with Elkhorn coral |
| Blue coral (Heliopora) | Indo-Pacific | Replace with Star coral |
| Yellow tang | Pacific | Replace with Yellowtail damselfish |
| Clownfish | Indo-Pacific | Replace with Sergeant major |
| Mandarin dragonet | Pacific | Replace with Royal gramma |
| Flame angelfish | Pacific | Replace with Queen angelfish |
| Giant clam (Tridacna) | Indo-Pacific | Replace with Flamingo tongue snail |
| Anthias | Indo-Pacific | Replace with Creole wrasse |
| Sun coral (Tubastrea) | Indo-Pacific (invasive Caribbean) | Remove — invasive species |
| Rule | Details |
|---|---|
| No rules added yet | |
| Scene | Status | Key Corrections |
|---|---|---|
| No scene notes added yet | ||
| Page Name | Spread | Scene Ref | Char Refs | # Planned | Prompt Vars | Model(s) | Action Items | Status |
|---|---|---|---|---|---|---|---|---|
| Cover | Spread 01 | ![]() |
4 photo refs | 12-16 | 3 | NB2 + NBP | Trace batch 1 C4#6, C5 prompts; rework into new style | Pending |
| Inside Front | Spread 02 | ![]() |
4 photo refs | 8-12 | 2 | NB2 + NBP | Decorative inner cover; use draft-2 ref with mixed-media elements | Pending |
| Title Page | Spread 03 | ![]() |
4 photo refs | 8-12 | 2 | NB2 + NBP | Title typography + decorative reef border; use draft-2 ref | Pending |
| Sunny Reef | Spread 04 | ![]() |
4 photo refs | 12-16 | 3 | NB2 + NBP | Gemini analysis of draft-2; batch WITH + WITHOUT scene ref; hyper realistic; Ollie IN shell; far right positioning | Pending |
| Hide and Seek | Spread 05 | ![]() |
4 photo refs | 12-16 | 3 | NB2 + NBP | Better Ollie expression; more realism; characters MORE HIDDEN; bright colors; check faves | Pending |
| Reef Edge | Spread 06 | ![]() |
4 photo refs | 12-16 | 3 | NB2 + NBP | WHITE PALE LIMESTONE cliff; light from LEFT; right = DARKNESS; floating particles; characters LEFT SIDE | Pending |
| Down They Swam | Spread 07 | ![]() |
4 photo refs | 12-16 | 3 | NB2 + NBP | No ocean surface; no significant sunbeams; reef TOP LEFT; natural light falloff; cohesive world | Pending |
| Friendly Glowing Fish | Spread 08 | ![]() |
4 photo refs | 12-16 | 3 | NB2 + NBP | Characters OFF TO LEFT; iridescent particles; creatures suspended in real water; trace source chain | Pending |
| Giant Shadow | Spread 09 | ![]() |
4 photo refs | 12-16 | 3 | NB2 + NBP | Whale ABOVE not below; find detailed recent prompt; trace draft-2 source | Pending |
| Dot Floats Near | Spread 10 | ![]() |
4 photo refs | 12-16 | 3 | NB2 + NBP | More detailed prompt; more collage quality; Gemini analysis; trace source image | Pending |
| Name It + Breathing | Spread 11 | ![]() |
4 photo refs | 12-16 | 3 | NB2 + NBP | Brown body SILVER dots/irises; iridescent rainbow; complete darkness top; single bubble; Ollie LEFT Dot RIGHT | Pending |
| Whale Reveal | Spread 12 | ![]() |
4 photo refs | 12-16 | 3 | NB2 + NBP | MORE DARK; single light source; whale from LEFT; light from RIGHT; watercolor tail fading | Pending |
| Whale Song | Spread 13 | ![]() |
4 photo refs | 12-16 | 3 | NB2 + NBP | Ultra-wide angle; coral reef canyon; BABY WHALE; iridescent song lines; realistic 3D characters | Pending |
| Celebration + Going Home | Spread 14 | ![]() |
4 photo refs | 12-16 | 3 | NB2 + NBP | Shell home in FAR DISTANCE; golden hour sunset from RIGHT; path along reef | Pending |
| Interactive Breathing | Spread 15 | ![]() |
4 photo refs | 12-16 | 3 | NB2 + NBP | Same location as sunny reef; pre-sunset warm colors; macro scale; trace source | Pending |
| Ending (Shell Closed) | Spread 16 | ![]() |
4 photo refs | 12-16 | 3 | NB2 + NBP | Use draft-2 ref with new prompts; consistent with Sunny Reef + Interactive | Pending |
| Grown-ups | Spread 17 | ![]() |
4 photo refs | 8-12 | 2 | NB2 + NBP | Add mixed-media/watercolor elements; too realistic last time | Pending |
| Back Spread | Spread 18 | ![]() |
No chars | 8-12 | 2 | NB2 + NBP | Environment-only; light edge cutting through darkness; diagonal composition | Pending |
| Back Cover | Spread 19 | ![]() |
4 photo refs | 8-12 | 2 | NB2 + NBP | Characters SEEN FROM BEHIND; try draft-2 ref + direct prompting | Pending |
| Rule | Details |
|---|---|
| Dot Pearl Quality | ONLY use "iridescent", "pearlescent", "nacre" — NO specific colors. Must look like real natural pearl photographed underwater, NOT painted/CGI. Spherical, soft edges, environment reflections. |
| Ollie Dark Scene Irises | Brown body with SILVER stipple and SILVER irises in all dark scenes (giant shadow, dot floats, name it, whale reveal, whale song) |
| Ollie Light Scene Irises | Gold foil stipple and GOLD glassy irises in all light scenes |
| No Teeth | Ollie must NEVER have teeth in any image |
| Dot Dark Scene Eyes | GLOWING blue inverted U-shape (not flat blue) |
| Underwater Submersion | Every scene must have visible depth of water between viewer and characters — water particles at foreground/mid/background depths, depth haze |
| Reef Palette | Consistent rainbow, natural, bright/colorful with earthy lean — NOT neon |
| Scale | Environment TOWERS over characters. Fish same size or LARGER than Ollie. Anemones 3x+ height. Macro perspective. |
| Hidden Snail | Every page must have a subtle hidden snail |
| No Weird Creatures | No spiral/cone animals, slug things, brain coral prominently featured |
| No Mixed Media | Realism only this batch until scenes are nailed |
| NB2 Only | No NBP this batch |
| No Scene Refs | Remove scene refs for: whale reveal, whale song, name it, dot floats, celebration |
| Default View | New tab (5E/6) should be default on page load, listed first |
| Global Prompt Direction | All scenes built from shared foundation (style, underwater, characters, palette, scale, detail). Locked-in color palette from hide-and-seek results. See GLOBAL_PROMPT_DIRECTION.md. |
| Scene | Status | Key Corrections |
|---|---|---|
| Cover (01) | REDO | Wrong scene in 5D (descending instead of in shell). Ollie IN clam shell, Sunny Reef style, more colorful, looking forward. UPDATE: 5c concept was correct (descending together along reef). 5D/5E had wrong concept. Go back to 5c and apply accumulated comments. |
| Sunny Reef (04) | Needs work | Too many weird creatures, Dot not coming through, Ollie static. Arm AROUND Dot not holding up. Looking straight forward. Macro scale — shell tiny, reef towers. Dir A v4 best composition. |
| Hide & Seek (05) | Needs work | Dot behind ANEMONE not shells. Ollie peeking from behind coral (NOT cave, NOT brain coral). Sneaky expression. Rainbow reef palette. UPDATE: Wider shot needed — characters off in the distance. Bright color palette consistently. |
| Reef Edge (06) | Dir C closest | Characters SMALLER, wider view. More colorful reef left (too rocky). Ocean surface visible. Ollie EXCITED not scared. Right half EMPTY dark blue. Dir C v3 best scale/expressions. Rainbow light on cliff. No fish next to Ollie. |
| Down They Swam (07) | REIMAGINE | Ollie having Dot's eyes (prompt bug). Half-white body wrong. No rainbow trailing Dot — rainbow on LIMESTONE cliff. Real coral reef cliff not mossy. Color absorption gradient. Characters on RIGHT side. No ocean surface. UPDATE: Needs Edge Direction C 5D scale and environment — 5-layer depth, material quality, macro detail approach. |
| Glowing Fish (08) | Needs work | Creatures ALL AROUND (foreground/background/above/below). Naturally bioluminescent not random colors. Characters in DISTANCE with ecstatic joy. Dark scene, no surface. UPDATE: NO anglerfish. Creatures should be ABOVE characters. Characters BOTTOM LEFT in distance, small, looking UP and around at everything above. |
| Giant Shadow (09) | Needs work | Silver irises (dark scene). Dot GLOWING blue inverted-U eyes, SMALLER, further APART. Whale = distant shadow silhouette, can't tell it's a whale. Bottom half only, blurred. Glowing fish out of focus. UPDATE: Full LENGTH of whale silhouette should SPAN ENTIRE SCENE horizontally. Lower half is distant shadow with faint blue glow of deep ocean from blocked light. Not partial — stretches full width. |
| Dot Floats (10) | Feedback missed | Ollie brown/silver, ALL CURLED UP. Silver irises. Check previous batch feedback. |
| Name It (11) | Needs work | Dir A characters wrong. Dir B better but not underwater. FULL BODY characters, submerged feel. No scene refs. |
| Whale Reveal (12) | Needs work | Whale must look REAL (photorealistic, not stylized). Compare to original. NO scene refs. |
| Whale Song (13) | Needs work | NO scene refs. |
| Celebration (14) | OK-ish | NO scene refs. Dir A best overall. Dir A v4 best coloring. |
| Interactive (15) | Needs work | Same setting/position as Sunny Reef, different actions (breathing gesture, emotion bubbles). |
| Grownups (17) | Good | V4 asymmetric composition restored. 9/9 in 5E. |
| Back Spread (18) | Good | Left genuinely DARK, right bright/colorful. 10/10 in 5E. |
| Back Cover (19) | Partial | From BEHIND, arm around Dot, Dot smaller. Dir B working (9), Dir A still showing front view. |
| Approach | Ref Classification | Key Prompt Language | Purpose |
|---|---|---|---|
| A — Style Reference | Scene as style ref | "Shows the RENDERING STYLE, lighting quality, and color palette to match. Generate a COMPLETELY NEW scene composition." | Transfer visual quality, not content |
| B — Inspiration Only | Inspiration with anti-copy | "INSPIRATION ONLY. Extract emotional mood, color temperature, depth. Do NOT copy any elements. Create entirely new scene." | Strongest anti-duplication language |
| C — Color Palette | Color + atmosphere only | "Shows COLOR PALETTE and UNDERWATER ATMOSPHERE. Match ONLY color tones and lighting mood. Ignore layout entirely." | Narrowest scope — color grading only |
| D — Scale Guide | Scale + proportions only | "Shows CHARACTER-TO-ENVIRONMENT SCALE. Characters this small relative to environment. Do NOT copy scene content." | Proportions and framing only |
p10_s10_redo_v2.png
p41_s11_v1.jpg
parts[0] = scene ref image (classified differently per approach)
parts[1] = o2_reaching.png (style/char ref)
parts[2] = shell_c.jpg (Ollie ref)
parts[3] = d3_in_motion.png (Dot ref)
parts[4] = prompt text
| Approach | Ref Classification | Key Prompt Language | Purpose |
|---|---|---|---|
| A — Style Reference | Scene as style ref | "RENDERING STYLE, lighting quality, color palette. Generate COMPLETELY NEW composition." | Visual quality transfer |
| B — Inspiration Only | Anti-copy inspiration | "INSPIRATION ONLY. Extract mood, color temperature, depth. Do NOT copy." | Strongest anti-duplication |
| C — Color Palette | Color + atmosphere | "COLOR PALETTE and ATMOSPHERE. Match ONLY tones and lighting mood." | Color grading only |
| D — Scale Guide | Scale + proportions | "CHARACTER-TO-ENVIRONMENT SCALE. Do NOT copy scene content." | Proportions only |
p10_s10_redo_v2.png
p41_s11_v1.jpg
p10_s10_redo_v2.png
p41_s11_v1.jpg
(NOT used as generation ref)
(NOT used as generation ref)
Spread 01 · Book Cover · Establishing Shot
Back to C7a proven formula (4 refs, translucent + texture) with eyes OPEN fix. Temp 0.6. 16 images total.
Spread 02 · Inner Cover · Environmental Scene
Spread 03 · Title · Decorative Reef
Spread 04 · Shallow Reef · Ollie & Dot in Shell
Spread 05 · Shallow Reef · Wide Establishing Shot
Back to standard refs this time. Let's see if the standard character refs give better results than the hiding refs from batch 7.
The characters are still in the foreground. They need to be in the background, behind the reef. The foreground should be dense coral that partially obscures the characters who are further back.
Dot's eyes should be half-arc shapes, not U-shapes. The U-shape eyes look wrong.
There should only be ONE Dot (pearl) in each scene. Some images are showing multiple pearls which breaks the hide-and-seek concept.
The coral should not be growing on the characters' heads. They should be hiding among the coral, not wearing it.
dot_hiding_nbp_4.jpg - Okay, so now let's try making a batch five. Use this one as the Dot hiding reference and prompt this as well with the new image.
I also want to try using nano banana pro. For any of the scenes that we generate using nano banana two, I want to try using pro for those as well, so try both because they're looking like they're coming out better. If we could prompt it a little bit more so that Ollie is hiding and looks like he's hiding a little bit more and is maybe kind of partially covered by more coral reef, that'd be great.
Let's try to generate a few more of the Dot hiding. The images are very close, but the anemone is not looking quite like an anemone. Let's try to use nano banana pro for this. In relation to the clownfish, the clownfish should be proportional to Dot's size to show that Dot is really tiny, because Dot should be marble size. The clownfish should actually be a little bit bigger than her.
In all of them, the characters aren't far away enough, and there's not enough going on for them to be hidden. I think we need to use a more robust prompt in the abundance of what's happening in the scene and be more specific about where the characters are hiding in relation to the environment and prompting both the foreground and the background. That way the characters are placed in the background and are far away and covered and barely visible, using words like this and being way more descriptive.
See how we can do some of these. They're turning out really good. It's just that the characters are kind of just on the page, with pretty much full focus, where it's supposed to be like a game where you find the characters. We don't want to just say hide and seek. We want to really prompt: what is the prompt going to be that will create that effect within the scene?
test ollie hiding ref - batch2-ollie/3d/o6_camouflaged.png ; scene to regen - batch3/setB_b19_b5fix2.jpg
Okay, so these ones were the closest. The problem is I think we want them to be kind of in the background, and we want the foreground to be really abundant with a coral reef scene. Currently, both of the characters are very much in the foreground, and the background is just kind of really dense and abundant, but it's in the background. We need the whole scenery to be dense so that it's kind of like a game that you need to find where the characters are.
I'll give you the ones that looked the best, and maybe you could try to rework the scenery a little bit more to look more dense and have the characters be further in the background.
Remove the batch word on the tabs and just have it say one, two. Have the most current batch be the one that's showing so they'll go in descending order.
Don't use these scenes that I'm sending you as references. Just replicate the prompt and reference images that were used for it, and make some adjustments to fit the requirements in the prompt, like, the character should be barely visible and hard to find within a really dense and abundant coral reef.
Please put the entire prompt that was used for each image with each image. I don't know what exact batch 18 meeting core block means. We want the full prompt that was given, everything that was given to create this image to the API.
bro.... what happened here??? the images are all mixed media style. they are NOT showing up like the scenes i sent that i wanted to regenerate. i need these to be generating as if we are creating the scenes that i sent! like they should be turning out in that same style using the same prompting and references but just slightly changing the character dynamics.
ok and i had other references i sent you didnt i? not just from 22. 23 others too.
you need to stop.
[Founder clarified]: For EACH image sent as reference, replicate the EXACT original generation setup (model, refs, prompt) that created THAT specific image, only changing the scene/character dynamics to hide-and-seek.
I gave you a bunch of scenes as references. Did they all use the same reference image? That's why there's only one ref. I don't know if something is missing from how we generated the original scenes, but these aren't really working.
I think maybe we need to generate more variations and pay attention to how the characters were prompted in the originals. Instead of using a scene comp ref, try using the scenes that I provided as a style ref.
Try to track my comments better. You should add a progression tab to this hide and seek scene to track my comments for each batch.
I also see that my Favorites and Export Favorites feature is not showing.
Spread XX · Reef Drop-off · Threshold of Adventure
Spread 07 · Transitional · Descending to Deep
Spread 08 · Deep Water · Bioluminescent Wonder
Spread 09 · Deep Water · Fear & Unknown
Spread 10 · Deep Water · Comfort & Connection
Spread 11 · Deep Water · Emotional Regulation
Spread 12 · Deep Water · Fear to Wonder
Spread 13 · Deep Water · Song & Learning
Why B17 achieved 100% AUTO-PASS at t=1.0 and what it teaches about prompt engineering for NB2.
| Temp | Images | AUTO-PASS | FLAG | Pass Rate | Avg char_ref_match |
|---|---|---|---|---|---|
| 1.0 | 4 | 4 | 0 | 100% | 9.18 |
| 1.05 | 8 | 6 | 2 | 75% | 9.11 |
| 1.1 | 4 | 1 | 3 | 25% | 8.92 |
| Batch | Bytes | Result |
|---|---|---|
| 5b-real | 2,835 | Worked great |
| 13 | ~5,000+ | Degraded |
| 14 | ~6,000+ | Further degraded |
| 15 | ~8,787 | Failed |
| 17 (breakthrough) | ~2,900 | 100% pass |
No scene ref, no style ref — character refs only (4 images as inlineData).
Spread 14 · Ascending · Joy & Triumph
Spread 15 · Shallow Reef · Reader Connection
Spread 16 · Night Reef · Peaceful Sleep
Spread 16 · Note for Grown-ups
Spread 18 · Back Interior · Environmental Scene
Spread 19 · Back Cover · Ollie & Dot Portrait